Feedback.unity3d.com is a subdomain of unity3d.com, which was created on 2005-10-01,making it 19 years ago. It has several subdomains, such as docs.unity3d.com unityads.unity3d.com , among others.
Description:On February 28th the Feedback website will shut down and be redirected to the Unity forums. This will be the primary source of community feedback...
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Dismiss Notice Unity The Future of Unity Feedback Discussion in ’ Announcements ’ started by Buhlaine , Feb 21, 2019 . Thread Status: Not open for further replies. Page 1 of 8 1 ← 2 3 4 5 6 → 8 NextBuhlaine Community Manager Joined: Feb 5, 2016 Posts: 362 On February 28th the Feedback website will shut down and be redirected to the Unity forums . This will be the primary source of community feedback until we’re able to get a new, more scalable, and dedicated feedback solution in place (more details on that in the coming months). The forums are a great place for discussion, ideation, and inspiration between community members and Unity team members. Feedback submitted by you, the community, is a primary driver in the success of the Unity platform. Over the years, you have volunteered your time to ensure that Unity becomes the best it can be and for that we thank you. The Feedback website was our initial foray into an organized method of feedback collection. At the time, we were a smaller company with less visibility into the wants and needs of the community. The Feedback website served its initial purpose well, but was not created with scalability in mind. Community feedback is highly prioritized and we will always continue to value it. It comes to us from the forums, social media, customer support, in-person events...everywhere - and that is what makes the Unity community so great. Thank you, The Unity Community Team Buhlaine , Feb 21, 2019 #1 KentenFina91interactive , Naka23 , Rodolfo-Rubens and 27 others like this. Moonjump Joined: Apr 15, 2010 Posts: 2,393 Feedback always seemed as if it would be better suited to the forums. It is nice to see it coming here, and I hope it stays. Moonjump , Feb 21, 2019 #2 Gekigengar , Joe-Censored , mahdi_jeddi and 4 others like this. Murgilod Joined: Nov 12, 2013 Posts: 7,163 I know they’re two different things, but... Can you do this for Answers too? It’s been so poorly maintained for so long that it’d probably be best to archive it and direct everyone to the forums instead. Murgilod , Feb 21, 2019 #3 mgrekt , TreeMSI , jwvanderbeck and 25 others like this. JohnnyFactor Joined: May 18, 2018 Posts: 187 When doing Google searches, Answers has an easy way to tell what the solution is because it’s at the top of the page and is marked green. Finding solutions on the forums involves trawling through pages of irrelevant posts to find that one post that might be the solution. In the last year of LOTS of Googling (because I’m a new user), Answers has provided me the solution 9 out of 10 times. The forums have failed pretty hard at this. JohnnyFactor , Feb 21, 2019 #4 SolidAlloy , TreeMSI , io-games and 43 others like this. DED-Games Joined: Nov 1, 2010 Posts: 150 JohnnyFactor said: ↑ When doing Google searches, Answers has an easy way to tell what the solution is because it’s at the top of the page and is marked green. Finding solutions on the forums involves trawling through pages of irrelevant posts to find that one post that might be the solution. In the last year of LOTS of Googling (because I’m a new user), Answers has provided me the solution 9 out of 10 times. The forums have failed pretty hard at this. Click to expand... I have a different experience. It’s not that I haven’t found solutions in Answers, but I have found plenty more in the forums, and, above all, usually more in-depth responses, from many more people, and from Unity devs in some cases. DED-Games , Feb 21, 2019 #5 K_sonicrunners and Menion-Leah like this. DED-Games Joined: Nov 1, 2010 Posts: 150 moonjump said: ↑ Feedback always seemed as if it would be better suited to the forums. It is nice to see it coming here, and I hope it stays. Click to expand... The problem would be that you’d lose the votes system, and I suspect it could end up being a bit of an unorganized mess, difficult for Unity to handle. I personally think it’s a good idea to move it to its own space. DED-Games , Feb 21, 2019 #6 talyh and OfficialHermie like this. Baste Joined: Jan 24, 2013 Posts: 4,997 About time! I’ve always felt that interacting with Unity devs through the forums has been a lot more productive than interacting with the feedback site. Baste , Feb 21, 2019 #7 Murgilod Joined: Nov 12, 2013 Posts: 7,163 DED-Games said: ↑ The problem would be that you’d lose the votes system, and I suspect it could end up being a bit of an unorganized mess, difficult for Unity to handle. I personally think it’s a good idea to move it to its own space. Click to expand... If the votes system meant anything, we’d have a voxel based terrain system and we’d have had it in 2012. Murgilod , Feb 22, 2019 #8 Psyco92 , xCyborg , alternativevisual and 13 others like this. Baste Joined: Jan 24, 2013 Posts: 4,997 @Buhlaine , will you take a round of taking feedback on, uh, the feedback? You apparently understand that it’s not a good solution anymore, but we’d love to talk with you about how you’re doing feedback. Baste , Feb 22, 2019 #9 Clonkex , Flipbookee and transat like this. Peter77 QA Jesus Joined: Jun 12, 2013 Posts: 5,096 Buhlaine said: ↑ On February 29th the Feedback website will shut down and be redirected to the Unity forums . Click to expand... I have created a few feedback items that are important to me. Should I create forum threads for these feedback items now, or is the feedback content automatically migrated to forum threads? If I should create new forum threads for those feedback items, is there a dedicated feedback forum? Peter77 , Feb 22, 2019 #10 Clonkex likes this. DED-Games Joined: Nov 1, 2010 Posts: 150 Murgilod said: ↑ If the votes system meant anything, we’d have a voxel based terrain system and we’d have had it in 2012. Click to expand... That doesn’t mean they are useless. Votes are not binding, they are hints. How important they are can only be answered by Unity, of course. DED-Games , Feb 22, 2019 #11 Clonkex likes this. Murgilod Joined: Nov 12, 2013 Posts: 7,163 DED-Games said: ↑ That doesn’t mean they are useless. Votes are not binding, they are hints. How important they are can only be answered by Unity, of course. Click to expand... If how important they are can only be answered by Unity then, by that very condition, they’re kinda useless, aren’t they? Murgilod , Feb 22, 2019 #12 Psyco92 , Gekigengar , siempus and 3 others like this. Buhlaine Community Manager Joined: Feb 5, 2016 Posts: 362 Baste said: ↑ @Buhlaine , will you take a round of taking feedback on, uh, the feedback? You apparently understand that it’s not a good solution anymore, but we’d love to talk with you about how you’re doing feedback. Click to expand... Thanks for asking, we’re open to feedback on how you feel the forums can best be suited for feedback. You can leave those suggestions here and I can promise you it will get in front of the right eyes. In the future, when we have our dedicated and scalable solution, we’ll let everyone in the community know and you’ll of course be welcome to provide feedback then as well! Peter77 said: ↑ I have created a few feedback items that are...
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